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 Character Classes

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Posts: 7
Join date: 2008-08-07

Character sheet
Level: ADMIN
MP (Mana Points):
50000/50000  (50000/50000)
HP (Hit Points):
55000/55000  (55000/55000)

PostSubject: Character Classes   Thu Aug 07, 2008 2:58 pm

Quote:
~Freelancer~
The basic class. This is the first class all adventurers start in.

REQUIREMENTS: None

SP. ATK: None

~Blade~ (Swordmaster)
The Blades are the masters with swords. They can wields two weapons at once, and with only one weapon, they can attack twice.

REQUIREMENTS: Level 5 Freelancer

SP. ATK: Cyclone :: The user spins rapidly, dealing (x1.5) damage to all enemies. Takes 50 MP, plus 10 HP.

~Guardian~
Guardians are a step-up from Blades, as they are more skilled and experianced. They can wield only one weapon, but they can attack twice with it, and can attack with a shield.

REQUIREMENTS: Level 100 Blade

SP. ATK: Zan-Tukan :: the user spins rapidly, while throwing their weapon, and using mana to create a chain, dealing (x2) damage to all enemies. The user may not use the weapon again for 5 posts.


~White Sage~
A white sage is skilled in healing and protective magic, but can not use attacking magic.

REQUIREMENTS: Level 50 Red Mage

SP. ATK: Multi-Cast :: The user rolls a die. The dice determines how many spells they may cast in that post. Takes 500 MP, plus the cost of all spells cast.


~Black Sage~
A black sage is skilled in attacking magic, but can not use healing and protective magic.

REQUIREMENTS: Level 50 Red Mage

SP. ATK: Multi-Cast :: The user rolls a die. The dice determines how many spells they may cast in that post. Takes 500 MP, plus the cost of all spells cast.


~Red Mage~
The Red Mage is the starting wizardry class. They are extremly skilled in neither White, nor Black magic, but rather equal in both. A level 50 red Mage may become a White or Black SAGE.

REQUIREMENTS: Level 100

SP. ATK: Double-Cast :: The user casts two spells in one post. Takes 50 MP, plus the cost of both spells.


~Dragoon~
Dragons wield lances, and are skiled in areial manuvers and recovery.

REQUIREMENTS: Level 5 Freelancer

SP. ATK: Jump :: the user jumps high into the air, and is immune the all attacks for that post. The next post, they come down, throwing their spear, dealing (x1.5 damage of the spear). Takes 50 MP, plus 10 HP.


~Paladin~
The Guardians of Light.

REQUIREMENTS: Level 50 Guardian

SP. ATK: Holy Light :: The Paladin sheds some light on the situation, dealing 2500 Damage to all creatures. Takes 2500 MP.


~Dark Knight~
The Defenders of darkness.

REQUIREMENTS: Level 50 Guardian

SP. ATK: Eternity is Immortal :: The Dark Knight opens a portal, sending the esscence of darkness onto the field, dealing 2500 damage to all. Takes 2500 MP.


~Ninja~
The Ninja are skilled in almost all, but can not use heavy items, or armor.

REQUIREMENTS: Level 5 Freelancer

SP. ATK: Chakra Recovery :: The user concentrates, restoring all the MP, OR half of their HP. User must have less than 1/8 of their HP.


~Onion Knight~
The King of all Classes. Onion KNights are the strongest their are.

REQUIREMENTS: Level 100 Freelancer, Level 100 Blade, Level 100 Dragoon, Level 100 Paladin, Level 100 Ninja, and Level 100 Dark Knight

SP. ATK: Ultimatum :: The user deals 999999 Damage to all enemies. They then die.
RULE:

1.) Every 10 posts, the class you are currently in will level up once. Please be honest, as we will not be keeping track. All classes are Level 1 when you enter them the first time. If you leave them, go to another wone, then go back, they will be at the level you left them at.
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